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Livesport / FlashScore

Aila

Real body. AI face and voice.

AILA is Livesport's sports anchor. A real model's body, a synthetic face, and a cloned voice trained to present in four languages. She doesn't exist as a person. Every frame is built.

Fully owned by Flashscore

Not a talent license, a brand asset, like a logo, not a contract with a person.

01
How she's built

Twelve months, one character, built to last.

AILA started as a brief for a TV show that needed a character to represent artificial intelligence. Livesport picked her up and turned her into a broadcast presenter.

The body is a real model, licensed once, no recurring fees. The face is synthetic, built so it can shift across ethnicities as the audience changes. The voice is a clone, trained across four languages from day one.

Casting

Through modeling agencies, one real body licensed once.

Production day

A full day of filming, the source data everything else is built on.

Training

Face and voice trained inside HeyGen, four languages from day one.

02
Built to survive the next model upgrade

Anchored in real data, not a static render.

HeyGen has updated its underlying models several times since AILA was built. Every time, the anchor held: because AILA is trained on real photographic data of a real body, not a one-off generated image set, she carried over instead of breaking.

HeyGen's enterprise tier still holds the highest consistency of body and facial expression available, which is what lets Fameplay keep working with AILA at a high level rather than starting over.

The addition of Seedance to the underlying models was the bigger shift: it moved AILA off static, scripted footage and let her be directed like an actor, with real range instead of a fixed set of gestures.
03
Proof at scale

One character, reused across dozens of outputs.

AILA's biggest job wasn't one video. For the World Cup, the same identity powers a semi-automated production line generating player commentary shorts, market by market: Argentina, Ecuador, Colombia, Brazil, Spain, France.

Built once for a TV brief, redeployed as Livesport's international anchor, then turned into a production line for World Cup content. The same investment kept paying out.

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Markets covered
0
Character, built once
0
Languages from day one
0
Months of build
05
Where you've seen her

The reel, market by market.

Thirteen films, one identity. Every card opens on YouTube.

LaunchTwo introductions, two audiences

First in Czech, to the Livesport colleagues who own Flashscore, so the team meets her before any client or fan does. Then in English, to World Cup fans directly: who she is, and why an AI is the one doing the commentary.

FlashscoreMarket by market

AILA points straight into the Flashscore app itself, not a generic script. Each version is localized by language and by what's on screen: the app view she's referencing changes market by market too.

World CupPlayer commentary, semi-automated

Here AILA works as a moderator, standing in front of the Flashscore app, introducing individual World Cup players and pointing viewers to exactly where that information lives in the app, in multiple languages, generated at volume rather than shot one by one.

06
Why this works

The relationship behind the tech.

A real body with a completely different, synthetic face isn't a supported feature of any off-the-shelf platform. Building it took more than tool access.

Fameplay × HeyGen

Fameplay has a direct line to HeyGen: Slack channels with their product managers, a working relationship with the founders. That access is what made a real-body, synthetic-face avatar possible in the first place, and what keeps it working through every model update. It's a relationship other studios using the same public tools don't have.

Published
June 2026
Client
Livesport / FlashScore
Format
Broadcast video, social shorts
Language
Czech, English, Spanish, Brazilian Portuguese, more in development
Credit
Alan Zaruba, Chief Digital Content Officer, Livesport
Services
Avatar, Voice clone, Localization at scale
Seen at
SXSW (Austin), Forbes BusinessFest (Czech Republic)
Studio
Fameplay
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